Frosthaven
Digital 1.0 released 2026-10-15

Frosthaven outpost phase

Updated

Board game: the outpost phase has five main steps: passage of time, outpost event, building operations, downtime and construction. Outpost attacks and building damage are resolved within the event step when instructed.

Phase order

1. Passage of time: mark the calendar and resolve its section entries. Count newly scheduled entries from the last marked box. 2. Draw the outpost event for the season of the next unmarked box, then resolve any attack.

3. Building operations: work through the building deck in number order; sun effects apply here. 4. Downtime: level, choose perks, retire, create characters, craft, brew, buy and sell as allowed. Moon effects apply here. 5. Construction: build or upgrade, meeting prosperity requirements and paying the indicated costs.

Use buildings for foundations and numbered envelopes, crafting for supplies, events for seasonal decks and pets for capture rulings.

  • An unlocked envelope places a level-0 foundation; unlocking is not the same as constructing level 1.
  • Check retirement requirements during downtime; a follow-to-conclusion quest and a collection quest have different completion tests.

Questions

When do I retire, in the phase?

Retirement happens during downtime when your own personal quest requirements are met. A quest saying to follow a scenario chain to its conclusion needs the explicit completion reward; collection quests use their stated goals.

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Sources

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